Tom Clancy's Elite Squad

Ubisoft

2017-Current

Game Economy Designer

Real-time fast-paced Mobile RPG starring a cast of characters from various Tom Clancy games.

Main Responsibilities

  • Combat Formulas and Balance

  • Weapon Systems

  • Progression Design 

  • Monetization Design

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State of Chaos

Shiver Entertainment

2015-2017

Game Designer

Mobile RPG in a realistic and military setting.

Main Responsibilities

  • Feature Design

  • Progression Balancing

  • Combat Design and Balancing

  • Monetization Design and Updating

  • UI Design

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Ground Z

Shiver Entertainment

2014-2015

Junior Game Designer

Mobile RPG with a focus on character collection 

Main Responsibilities

  • Combat and Ability Design

  • Multiplayer Design

  • Progression Design and Balancing

  • Content Design

Mount and Blade II

TaleWorlds Entertainment

2014

Assistant Designer

Open-world RPG, sequel to Mount and Blade

For several months I worked on the upcoming Mount and Blade game, Bannerlord.  While at TaleWorlds Entertainment I worked on single-player systems in Excel, created levels with their toolset, and pitched and designed several features. Until the game is released, unfortunately I can't publicly discuss my role, in the meantime I'll link to the project's page.

Headless Horseman

Carnegie Mellon University

2013

Lead Designer

Mobile RPG with a focus on character collection 

Main Responsibilities

  • Combat and Ability Design

  • Progression design and balancing

  • Monetization Design

  • Content Design