PUBG: Battlegrounds
PUBG: Madison
Jun 2021 - Current
Designer - Team Lead


Not much has been publicly released on this project yet.
I will update this section after Ubisoft releases more information.
Ubisoft
2017-2020
Game Economy Designer
Real-time fast-paced Mobile RPG starring a cast of characters from various Tom Clancy games.
Main Responsibilities
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Combat Formulas and Balance
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Weapon Systems
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Progression Design
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Monetization Design
Shiver Entertainment
2015-2017
Game Designer
Mobile RPG in a realistic and military setting.
Main Responsibilities
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Feature Design
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Progression Balancing
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Combat Design and Balancing
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Monetization Design and Updating
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UI Design
Shiver Entertainment
2014-2015
Junior Game Designer
Mobile RPG with a focus on character collection
Main Responsibilities
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Combat and Ability Design
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Multiplayer Design
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Progression Design and Balancing
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Content Design
TaleWorlds Entertainment
2014
Assistant Designer
Open-world RPG, sequel to Mount and Blade
For several months I worked on the upcoming Mount and Blade game, Bannerlord. While at TaleWorlds Entertainment I worked on single-player systems in Excel, created levels with their toolset, and pitched and designed several features. Until the game is released, unfortunately I can't publicly discuss my role, in the meantime I'll link to the project's page.
Carnegie Mellon University
2013
Game Designer
Created two dozen tests and prototypes for the Oculus Rift DK1.
Including one prototype of Room-Scale Interactions